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Antonio Altomare

 

Antonio Altomare (b. 1984)
phone: +39 3474475609
email: antonioaltomare84[at]gmail[dot]com
skype: antonioaltomare

www.antonioaltomare.com

I will be available for fulltime internships from June 2011

EDUCATION

- Science  High school in Molfetta (Ba)
- Undergraduate degree in Design, Politecnico di Bari (2008)
-Currently: IUAV’s graduate degree in Visual and Multimedia Design, specialising in Interaction Design.

PROFILE

My strengths are concept generation, graphic outputs and video making.
My interest is in mixing different disciplines with interaction design, data visualization, electronics and generative design.

Skills

good in Adobe CS4 Creative Suite: Photoshop, Illustrator, In Design, Flash, Premiere, After Effects, Modul8 and Final Cut
Basic knowledge in MaxMSP, Processing and Arduino, HTML and CSS, Rhinoceros

EXPERIENCE
-Luciano Perondi workshop 2007
Workshop about designing an alphabet based on car plates.

-TYPE-OH! 2008
Typographic workshop held by Maria Rosaria Digregorio.

- Icograda Design Week 2008
Workshop held by by dutch design studio LUST about analyzing a complex urban system.

- Immersive Interactive Environment 2010
Interaction Workshop held by Roberto Vitalini and Paolo Solcia about spatial interaction at Lugano (CH) organized by SUPSI.

-Festival arte contemporanea Faenza 2010

I worked as audio/video technician volunteer at Faenza art festival .

- Elettrofoscari 2010
Electronic Music workshop about creating music  using visual programming language MAX MSP held by Veniero Rizzardi and Nicola Buso organized by Università Ca’Foscari (Venice).

- Plart 2010

I worked in a team (VoidDoIt) for the realization of 4 different installations at Plart museum, Naples. The purpose was to create installations to involve people and show them the plastics materials in a playful way.

- High water 2010
Interactive installation realized with LAB2 collective  in Mestre (Venice).

-Futuroscopio 2010

I took part at Futuroscopio project as graphic designer and blogger.

- Fast Forward 2010

Workshop with the dutch studio Kesselkramer and Anthony Burrill at IUAV of Venice about designing an alphabet.

- Lumacake 2010

With Matteo Stocco I founded Lumacake, a freelance collective dealing vj performances for clubs and video making for music artists.

- Elettrofoscari 2011
Hardware Hacking Workshop about creating handmade electronic music, creating circuits and circuit-bending with Nicolas Collins organized by Università Ca’Foscari (Venice).

- During the interaction design programme I joined two workshops(one week each) held by Yaniv Steiner about physical computing and basic electronics, one workshop with Nicolas Zambetti about mobile application prototyping(two weeks) and ond one with Till Nagel about Processing (one week).

Working as a freelance graphic designer for PulpStudio. 2009

AWARDS

Winner of the graphic competition by IED (European Institute of Design) of Barcellona. Poster selected for “Nuova Grafica in Italia” exhibitions  in Barcellona and Sao Paulo (Brazil).

Semifinalist in the Mobile Design category of the Adobe Design Achievement Awards 2010 with Magellan project

Semifinalist in the Installation Design category of the Adobe Design Achievement Awards 2010 with Coro Pisani project

Life is short but sweet short documentary (written and directed with Matteo Catacchio and Roberto Picerno) was selected at Santarcangelo – festival internazionale dei teatri in piazza and Euganea film festival.

 

PROJECTS

A mobile application for a hypothetical Venice in which almost all the city has been converted into a multidisciplinary campus with highly advanced laboratories financed by the State, the faculties, local and international industries: the Marco Polo Multiversity.

Coro Pisani is an interactive installation that involves people in a music game. The installation has been designed to be placed in Campiello Pisani, in front of the facade of the present Venice academy of music. Our goal is to renew interest in the Venitian baroque tradition of “cori spezzati” (separated choirs) and at the same time create a pedagogical installation for  music learning.