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Alessandro Mattiuzzo

Alessandro_Mattiuzzo_Profile

Alessandro Mattiuzzo (b. 1990, Treviso, NE Italy) gained his Bachelor’s in Industrial and Communication Design at Iuav University of Venice in 2012. He did a three-months internship as a web developer and designer at the o-zone studio in Ponzano Veneto, near Treviso. In 2012 he began his first year of the Master’s in Design (Visual and Multimedia Communication) at the Faculty of Design and Arts, Iuav University of Venice. His specialism is interaction design and he is interested in new media, visual design and photography.

Website: alessandromattiuzzo.wordpress.com
Email: aaalex90[at]gmail[dot]com
Phone: +39 339 7326979


 

EDUCATION

  • Iuav University of Venice, Master’s in Visual and Multimedia Design, Interaction Design programme. (2012-…).
  • Iuav University of Venice, Bachelor’s in Industrial and Communication Design. (2009-2012).
  • High school Surveyor diploma, ”Andrea Palladio” Istituto Tecnico Statale per Geometri, Treviso, (2005-2009).

 

WORKSHOPS

  • Creative coding and Processing, held by Steffen Klaue, Iuav, October 2012.
  • Introduction to Arduino, Iuav, held by Alessandro Contini, HowDo, Iuav, February 2013.
  • Performance art, held by Klaus Obermaier, Iuav, June 2013.

 

EXPERIENCE

  • Web Designer, Studio “o-zone” – Ponzano Veneto (TV) – o-zone.it
    - Building structure of web pages.
    - Programming structure of web pages.
  • Technical drawing C.A.D., Studio “Bruni Associati” – Treviso.
    - Reviews of floor plans and prospects.
    - Technical drawings.

 

STRENGHTS

  • Concept generation.
  • Visual design of ideas.

 

SKILLS

  • Graphic: Adobe Creative Suite (InDesign, Photoshop, Illustrator);
  • Interactive: (Processing, Arduino, basic electronics, MaxMSP);
  • Web design: (HTML, CSS, JavaScript, JQuery);
  • Video: (Videoreflex and camcorder use, Adobe Premiere);
  • Motion graphics: (Adobe After Effects, Cinema 4D).

 

LANGUAGES

  • Mother tongue: Italian.
  • English: comfortable in reading, writing and speaking.

 


 

PORTFOLIO

Be(e) a swarm

With this project we want to question how words, mostly associated to their written and spoken aspect, acquire a different meaning through virtuality. We took our inspiration from a George Eliot’s quote our words have wings, but fly not where we would. Therefore in our project the words behave like bees: they buzz, moving randomly within the projected space, reacting at the presence of the user and at his movements. When the user stands still, they stop buzzing and compose the quote. The installation was developed during the Performing Arts Laboratory at IUAV in Venice and it’s based on a sketch programmed in Max MSP and a Microsoft Kinect as a motion detector.

Teamwork: Doris Čavar, Marina Mangiat, Alessandro Mattiuzzo, Biagio Pandolfi, Roberto Rabito, Lorenzo Tomassetti, Tommaso Tronchin.

You can see the video here.

 

Compass Cloud

Compass Cloud is an interactive “infographic” installation for Venice’s international airport, Marco Polo. Hanging from the ceiling is a large cloud of “paper planes” which rotate towards the direction of the cities to where the real planes are flying. Passing through security, passengers show their electronic boarding passes on their smartphones. The system records each destination and calculates the proportion of all passengers currently in Departures heading for each destination. A corresponding proportion of the cloud’s paper planes then rotate in that direction. Passengers can also check the geographic direction of their destination by standing under the cloud and presenting their boarding pass to the scanner. All the cloud’s planes turn momentarily in that direction, then return to their original position.

Teamwork: Loris Bottello, Alessandro Mattiuzzo, Andrea Micco.

My role: During the concept generation phase we tried a lot of shapes for our planes and I enjoyed the research and constructing the origami planes to experiment with how they performed in pointing towards a direction. Building the prototype was very tricky but entertaining because I had never before been involved in building a complex structure with several gears and servomotors. During the coding part of our prototype I worked in programming the QR code scanner in Arduino for the first part of our interaction process to give light and sound feedback to users. Finally I edited the rendering video to show our prototype in its real location.

 

Remigo

Venice, divided by its maze of canals and with no wheeled traffic, does not allow people to move around easily. Even with vaporetti (water buses), people always have to walk to reach the places they need every day. Remigo is an app that makes it much easier to get from one place to another, connecting Venetians with private rowing boat owners – who can also offer services for people who cannot move from their houses. The service is also a way to enjoy an unusual trip around Venice and discover a new point of view on the city.

Teamwork: Fabrizio Goglia, Alessandro Mattiuzzo, Ala Mehrer.

My role: In the prototyping stage I worked on the initial connection between the screens of the applications to define the main pages of it and on the usage of the text editor. I like photography, so I went out with Ala to shoot some sequences to use in the mood video and I also like to have interacted with the application as a real user in order to make the stepthrough video.

See the detailed documentation here.

 


You can see my complete portfolio on my website.